A drifting freighter. A silent contract. A job that was never meant to be clean.
Karma is the opening episode of a four-part campaign, designed to pull players into a spiral of consequences, shifting loyalties, and impossible choices. What begins as a precise infiltration quickly unravels into something far more dangerous – a situation where every decision carries weight, and no outcome feels like a victory.
Players are sent on a high-risk boarding operation against a damaged corporate vessel, accompanied by layers of deception, hidden agendas, and a plan that starts falling apart the moment they step inside. Cut off from support and surrounded by failing systems, they must navigate a hostile environment where time is running out and the mission itself begins to lose its meaning.
This is not a story about heroism. It’s about pressure, doubt, and the cost of following orders when the truth refuses to stay buried.
Karma sets the tone for the entire series: grounded, tense, and morally ambiguous. The choices made here will echo across the remaining three episodes, shaping not only the fate of the characters, but also who will be hunting them… and why.
Board the ship. Complete the contract. Live with the consequences.
This and more Episode your can find here: https://assaultpublishing.com/episodes/

