Author: MKG

  • 2670 RPG Short – The Cargo

    2670 RPG Short – The Cargo

    The Cargo A sci-fi thriller aboard a corporate transport carrying a sealed, classified payload. With a saboteur hidden among the crew and identical cargo containers masking the truth, the players must investigate mounting system failures while paranoia spreads through the ship. When the cargo is finally revealed, the situation begins to slip away. Designer note:…

  • 2670 Squares: Underground base collection released

    2670 Squares: Underground base collection released

    The Underground Base big collection (26+1 tiles) expands the modular underground environments of the 2670 Squares system, focusing on a fortified, functional installation hidden beneath the surface. Designed for military, corporate, or secret research use, this set supports scenarios involving base defense, internal sabotage, hostile takeovers, or desperate last stands. Visually, the collection is fully…

  • 2670 RPG Expansion – Space crew profession

    2670 RPG Expansion – Space crew profession

    Vacuum-rated loyalty. Improvised survival. Shared guilt. The 2670 – Space Crew Professions supplement introduces six roles for those who keep flying long after it stopped making sense. You’ll patch hulls, reroute power, negotiate with gravity, and discover that space doesn’t care about your backstory. Benefits include: unreliable pay, found family, and just enough oxygen to regret your…

  • 2670 RPG Short – Pheromone Critical Point

    2670 RPG Short – Pheromone Critical Point

    Pheromone Critical Point A distress call from the fringe. A biotech research facility on Planet X-98 Nefra has gone dark following a ‘biological incident’. You are EKOPA, an emergency team sent to secure the area and retrieve assets. But the facility’s experiments have unleashed something that cannot be controlled, and the environment is highly unstable.…

  • The End of an Experiment

    The End of an Experiment

    After six months, Assault Publishing Studio has officially ended its (unsuccessful) experiment with Patreon. Instead, we’ve launched a new website, focused on what actually matters: clear information and easy access to content. No gimmicks, no noise — just the meat. Our entire catalogue is once again available on Wargame Vault and DriveThruRPG, in the same…

  • REBEL YELL! – PMC 2670 ARMY OVERVIEW (ARCHIVE)

    REBEL YELL! – PMC 2670 ARMY OVERVIEW (ARCHIVE)

    Introduction   For me, Rebels were the most challenging army in PMC 2670 to design. They are based on a concept dating back to 2013 or 2014. I created three complete army list drafts for PMC 2640J: rebels, bugs, and planetary defense forces. I abandoned the last one quickly, as it was very similar to…

  • BUG TALES – PMC 2670 ARMY OVERVIEW (ARCHIVE)

    BUG TALES – PMC 2670 ARMY OVERVIEW (ARCHIVE)

    Some time ago my friend told me that sci-fi wargame must have the Bugs. In PMC 2640 they had only small selection of units, dedicated as OpFor for solitaire mode, but in PMC 2670 Space Bugs (or simply Bugs) are complete army list. From the game designer point of view, Bugs are heavy task –…

  • OPERATION WINDMILL / PMC 2670 – AAR (ARCHIVE)

    OPERATION WINDMILL / PMC 2670 – AAR (ARCHIVE)

    This is the after-action report left by the 2nd Company of the Varuna Legion after their encounter with the Rebels of the Movement Zen on Ariadnne III. The Varuna Legion, having started out as a Tier I company have, during the 40 or so battles it has fought, grown, and is now a well-established Tier…

  • AMBUSH! / PMC 2670 – AAR (ARCHIVE)

    AMBUSH! / PMC 2670 – AAR (ARCHIVE)

    A few years ago I played new Ambush scenario from incoming PMC 2670 rulebook and tested improved OpFor algorithm. Solitaire rules were very important part of PMC 2640 and in second edition (2670) they will be pushed forward even more. Previously you could only play as mercenaries against rebels or space bugs which were dedicated…

  • BROKEN NEGOTIATIONS / PMC 2670 – AAR (ARCHIVE)

    BROKEN NEGOTIATIONS / PMC 2670 – AAR (ARCHIVE)

    Dear Mr. Frethl, As previously communicated, the rebel colony militia has seized control of the main generator building, a critical asset for the ongoing terraforming operations. Unfortunately, due to the incompetence of local management, after several days of siege, the above-ground portion of this multi-million-dollar complex has been completely destroyed and remains under rebel control.…