NEWS / BLOG

2670 RPG dedicated website

What started as a side non-commercial passion project has grown into a vast and continuously expanding hard[…]

2670 Episode – Karma

A drifting freighter. A silent contract. A job that was never meant to be clean.

2670 Squares: Sci-Fi Caves

The Sci-Fi Caves collection is the largest 2670 Squares set released so far, containing 44 modular tiles focused on natural underground[…]

2670 RPG – One Year Later

Today marks exactly one year since the release of my 2670 RPG. At first I treated it[…]

2670 RPG: Underground Professions

As today marks the one-year anniversary of the release of 2670 RPG, I’ve got not one but[…]

2670 RPG Short – Hive Break

A corporate rescue mission descends into a silent mining complex, where contact was lost without explanation. Officially,[…]

PMC 2670 Renegotiated

It’s a fact that lately Assault Publishing Studio page has been dominated by content related to 2670[…]

Cry for the Moon

The 24th of every month is the day I try to publish another scenario for 2670 RPG.[…]

Sci-fi Female Assassin Miniature

The deadly and elegant Female Assassin has just joined our STL collection

2670 RPG Short – Assembly Line Echo

A tense industrial infiltration set deep inside a fully automated megafactory. Disguised as inspectors or service crew,[…]

2670 RPG Short – The Cargo

The Cargo A sci-fi thriller aboard a corporate transport carrying a sealed, classified payload. With a saboteur[…]

2670 Squares: Underground base collection released

The Underground Base big collection (26+1 tiles) expands the modular underground environments of the 2670 Squares system,[…]

2670 RPG Expansion – Space crew profession

Vacuum-rated loyalty. Improvised survival. Shared guilt. The 2670 – Space Crew Professions supplement introduces six roles for those who[…]

2670 RPG Short – Pheromone Critical Point

Pheromone Critical Point A distress call from the fringe. A biotech research facility on Planet X-98 Nefra[…]

The End of an Experiment

After six months, Assault Publishing Studio has officially ended its (unsuccessful) experiment with Patreon. Instead, we’ve launched[…]

BUG TALES – PMC 2670 ARMY OVERVIEW (ARCHIVE)

Some time ago my friend told me that sci-fi wargame must have the Bugs. In PMC 2640[…]

REBEL YELL! – PMC 2670 ARMY OVERVIEW (ARCHIVE)

Introduction   For me, Rebels were the most challenging army in PMC 2670 to design. They are[…]

OPERATION WINDMILL / PMC 2670 – AAR (ARCHIVE)

This is the after-action report left by the 2nd Company of the Varuna Legion after their encounter[…]

AMBUSH! / PMC 2670 – AAR (ARCHIVE)

A few years ago I played new Ambush scenario from incoming PMC 2670 rulebook and tested improved[…]

BROKEN NEGOTIATIONS / PMC 2670 – AAR (ARCHIVE)

Dear Mr. Frethl, As previously communicated, the rebel colony militia has seized control of the main generator[…]