Category: PMC 2670

REBEL YELL! – PMC 2670 ARMY OVERVIEW (ARCHIVE)
Introduction For me, Rebels were the most challenging army in PMC 2670 to design. They are based on a concept dating back to 2013 or 2014. I created three complete army list drafts for PMC 2640J: rebels, bugs, and planetary defense forces. I abandoned the last one quickly, as it was very similar to…

BUG TALES – PMC 2670 ARMY OVERVIEW (ARCHIVE)
Some time ago my friend told me that sci-fi wargame must have the Bugs. In PMC 2640 they had only small selection of units, dedicated as OpFor for solitaire mode, but in PMC 2670 Space Bugs (or simply Bugs) are complete army list. From the game designer point of view, Bugs are heavy task –…

OPERATION WINDMILL / PMC 2670 – AAR (ARCHIVE)
This is the after-action report left by the 2nd Company of the Varuna Legion after their encounter with the Rebels of the Movement Zen on Ariadnne III. The Varuna Legion, having started out as a Tier I company have, during the 40 or so battles it has fought, grown, and is now a well-established Tier…

AMBUSH! / PMC 2670 – AAR (ARCHIVE)
A few years ago I played new Ambush scenario from incoming PMC 2670 rulebook and tested improved OpFor algorithm. Solitaire rules were very important part of PMC 2640 and in second edition (2670) they will be pushed forward even more. Previously you could only play as mercenaries against rebels or space bugs which were dedicated…

BROKEN NEGOTIATIONS / PMC 2670 – AAR (ARCHIVE)
Dear Mr. Frethl, As previously communicated, the rebel colony militia has seized control of the main generator building, a critical asset for the ongoing terraforming operations. Unfortunately, due to the incompetence of local management, after several days of siege, the above-ground portion of this multi-million-dollar complex has been completely destroyed and remains under rebel control.…





